Module 

Header 
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeTransform.h 
Include 
#include "Evaluation/MovieSceneTimeTransform.h" 
struct FMovieSceneTimeTransform
Movie scene sequence transform class that transforms from one timespace to another.
@note The transform can be thought of as the top row of a 2x2 matrix, where the bottom row is the identity:  TimeScale Offset   0 1 
As such, traditional matrix mathematics can be applied to transform between different sequence's timespaces.
Transforms apply time scale first, and then offset.
Name  Description  


Offset 
Scalar frame offset applied after the scale 


float 
TimeScale 
The sequence's time scale (or play rate) 
Name  Description  


FMovieSceneTimeTransform() 
Default construction to the identity transform 

FMovieSceneTimeTransform ( 
Construction from an offset, and a scale 
Name  Description  


FMovieSceneT... 
Inverse() 
Retrieve the inverse of this transform 

IsIdentity() 
Returns whether this transform is an identity transform. 